Hello! I'm a PhD candidate working at the intersection of Computer Graphics and Computer Vision. My research includes differentiable rendering, real-time rendering and high performance GPGPU programming.

Education

2023-Present

Technical University of Munich

Ph.D. in Computer Science

2019-2022

Technical University of Munich

M.S. in Computer Science

2016-2019

Duale Hochschule Baden-Württemberg Mannheim

B.S. in Computer Science

Publications

ICCV 2025

Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images

Simon Niedermayr, Christoph Neuhauser, Rüdiger Westermann


NeurIPS 2024

APEBench: A Benchmark for Autoregressive Neural Emulators of PDEs

Felix Köhler, Simon Niedermayr, Rüdiger Westermann, Nils Thuerey


VMV 2024

Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devices

Simon Niedermayr, Christoph Neuhauser, Kaloian Petkov, Klaus Engel, Rüdiger Westermann


CVPR 2024

Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis

Simon Niedermayr, Josef Stumpfegger, Rüdiger Westermann

Projects

✨Web-Splat

Rust WebGPU

3D Gaussian Splatting Renderer implemented in WebGPU and Rust that runs in your Browser

🖼️ Gaussian Image Viewer

Rust WebGPU

Decode and visualize Gaussian Images in your Browser using your GPU


🦍 vAPE

Rust WebGPU

Interactive 4D volume visualization in your Browser and Jupyter Notebook


🔢 10×10

JavaScriptRust

WebApp with solver for the game 10 by 10 number game